Between a Bot and a Hard Place
Created during the GMTK 2020 48h Game Jam. Theme: Out Of Control.
Synopsis:
The mainframe AI has gone rogue and trapped the chief scientist in the production hall! Avoid getting squashed by the crushers and use the maintenance bot to fix control panels before everything goes out of control!
Controls:
- WASD / Arrow keys to Move
- W / Up arrow when standing near console to decrease danger level
- Y / Z / Shift to switch characters
Credits:
Art & Game Concept - Galit "Shoze" Weisberg
Programming - Eilam “Aki” Gilboa
Sound Design - Yuval Bar-On
Scientist "Squash" Animation - Yael Givon
Font - Wheaton
Camera shake code based on work by KidsCanCode
Status | Released |
Platforms | HTML5 |
Authors | Akimbo, Yuval Bar-On, shoze |
Genre | Action |
Made with | Godot |
Tags | 2D, Fast-Paced, Short, Singleplayer |
Links | Source code |
Development log
- Source code availableAug 13, 2020
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